Apple Motion Overshoot problem.
When the overshoot behavior is set something irregular happens, for example we have to apply it to a shift on the Y value, if we set the parameter to Start value and set an overshoot duration of 20 frames, the object will move for 200 px and it will stop in an 'elastic' way, stopping, on the contrary, if we set the value on End value, for example on the Y axis at -200px, the object rises and stops in an elastic way, but as soon as the overshoot frames are finished the object does not remain in place, but returns to the initial position. This happens on any parameter (scale, position) and when you set it to End Value. How come this happens? shouldn't it work like on Star Value? (see image)
Thanks for reply and solution.